Google shutters internal game studios

Google shutters internal game studios

Google announced the Los Angeles studio last March. The goal was to explore why, in Amazon's staffers' own words, Amazon's game development efforts have floundered. Google launched Stadia in November 2019 as a cloud-based gaming service, in deliberate contrast to pricey video-game consoles.

Google will shut down its Stadia Games & Entertainment studios and no longer invest in internal exclusive content beyond any near-term planned titles, the company announced.

Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially.

However, Harrison says the cloud gaming service isn't going anywhere. "Having games streamed to any screen is the future of this industry, and we'll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community". Stadia also saw stiff competition from Microsoft's XCloud service, which similarly streamed a wide variety of games to nearly any device provided the internet connection was strong enough.

What's held Stadia back, however, is that it initially shipped without all its promised features, such as YouTube integration, and a pricing plan where players bought their games individually at or near full retail price. Players can purchase games through the service and also subscribe to Stadia Pro for $9.99, which nets discounts and free games every month. "It's clear that Stadia's technology has been proven and works at scale", he added.

Rafael Nadal wants to play to distract tennis fans
In order to get to this point, players were forced to quarantine in hotel rooms, which caused disruptions to training schedules. We're professional athletes, we learn over the years to play with the pain.

Going forward, Google's plans for Stadia are seemingly to treat it exclusively as a publishing platform. Exclusive Stadia titles are in development from studios like Harmonix and Supermassive. In an unfortunate coincidence, Journey actually premieres on Stadia today. According to a report from Kotaku, around 150 developers will be losing their jobs as a result of this closure.

The company statement said Jade Raymond, a game industry veteran who led the studio, "has chose to leave Google to pursue other opportunities".

One of the higher-profile developers at Stadia, however, is leaving Google entirely.

Jade Raymond, the noted producer who helped bring Ubisoft's Assassin's Creed franchise to life, is also departing from her role as head of game development at Google. The company had made a lot of big moves during the run-up to Stadia's official release, including hiring some major names such as Raymond.

Related Articles